James (00:09): Frank. Frank (00:12): Ooh, I like these scary intros where I have to guess at it. It finally happened. I'm going to in Tendo always go Nintendo. When you say that. James (00:21): Now granted, I will say the animal crossing came out and it is true. There is finally a game that the wife will play with me. It finally happened. Um, animal crossings out. Everyone's loving it. It's the best thing ever. She now I've donated her. My Nintendo switch light is now her dedicated machine. We both purchase animal cross when we were visiting each other's towns. It's fantastic. Frank (00:43): So wait, I, I thought that was an old game. I've heard about that or did it, did it get ported? I'm sorry. I know it's not our topic, but give me more. James (00:52): Oh no. Animal co. So animal crossing has been around for, since the GameCube. GameCube, there was three DS versions. Um, but no, it's a new, a new animal crossing now that is out for the Nintendo switch and it's, and you're on an Island, you're on a deserted Island. Talk about social distancing. You're on an Island by yourself. They were ahead of the curve. Got it. Yes. Is there, is there not a goose involved? No geese. No. There are, there are fish that you can fish. There's bugs that you can catch and there's fossils that you can dig up. Hmm. Frank (01:28): So I thought you were all in on the goose game. Tell me more. Is this supplanted the goose game? James (01:34): Well I beat the goose game cause can you get the goose game beat the goose game? Uh, yeah. [inaudible] I was over at my friend's house, uh, Jessie and uh, him and his wife are really being an animal cross. He's like who are you following the hype train? Like it comes out to night 9:00 PM I got, I was like, no, I haven't followed anything I don't want, I don't, I'm like, I'm not even interested. I'm so over it. Um, and then I was like, well maybe, maybe Heather would like it. And then we started talking about it and I was like, you know what? Screw it. I'm just going to plop down $100 and buy it twice cause you gotta buy twice, you know. Oh so this isn't like a $10 iPhone game. This is like a for reels game. This is F for reals game. Yes. For reals. Um, so yeah, it's super, super good. You have to buy twice cause they don't do user accounts. I don't know the switch world. Sorry. Well yeah, I mean so if you, I could play a once, you could buy it once and play it on two switches, but you couldn't play it on both switches at the same time. You know what I'm Frank (02:33): righto. Righto. Right. Gotcha, gotcha. Okay. Good for them. So, uh, to make this a complete podcast about this game, just give me roughly what's the point, what's your, it's like an RPG for James (02:46): [inaudible], no social stimulation. So, um, animal crossing is a game where you are a person and um, you are plopped down in an environment and this one happens to be an Island and your job is to kind of build up your life there with your friends who happen to be animals, hence animal crossing and you, um, plant stuff and you chop down trees and you clean and you pull weeds and you decorate your house and you can build stuff and you can visit other people's islands. And the cool part about this is it's on a real world clock. So, um, so whatever time it is outside the currently, today is the time in the game, which means there's real world events that happen in the game. So you can miss stuff. Like if you don't play at a specific time, let's say it's 4th of July or something and there's a fireworks at 10:00 PM, but you don't play it at 10:00 PM, then you don't ever see that. You know what I mean? Frank (03:47): I love it. I love it. Uh, I was, yeah, I almost did a hipster thing like I was into MMOs before and memos were cool. But yeah, totally. I, I like that you're a human also that you're not an animal. I didn't want to play as a duck so I might have to take a look, but that would require buying a $300 iPad first, I guess, James (04:08): or $200 to get the switch light OU switch light. They have a light version already. That's cool though. The difference there is that switch light only portable, full switch, portable and on the TV. So up to you. Oh, right here. Right too. They just took the plug off. They did change. It finally happened. Frank (04:31): Uh, I'm out. I'm out. I just had Nintendo dude. What happened? James (04:34): I believe it is, it's the week that Apple turn the iPad into a computer. Frank (04:39): Ouch. Burn. Okay. Yes it is. And darn you for phrasing it that way James. But yes it is. And darn you. That's all I got. James (04:49): Um, yes. So this is, and I quote Apple here, your next computer is not a computer, although it's kind of a can I kind of, yeah, it kind of looks, I mean if it quacks like a duck waddles like a duck. Is it a duck? I don't know. I believe so. Yeah. That's the philosophers. I think that they have finally kind of admitted a little bit that, you know, people need OB, dare I say it, a mouse. A mouse and a keyboard. Frank. Frank (05:17): Yeah. Um, gosh, I you just brought up so many feelings James. I think we're going to need about 30 minutes to walk through a whole these feelings, but I'm going to start with yeah, yeah. All you Microsoft people, get it out of your system. Do it. James. Tell us how the surface was, right? Just, you know, I'll give you one minute. Just, just tell us how Microsoft was. Right. Do it. James (05:39): Yeah. You know, I will say though, I like this little prop stand maybe a little bit more than the service. So, um, I'm very fascinated to get on this because I love the surface. I love my surface book. But I like, I love the surface design. The only problem I've always had the surface, and of course I worked for Microsoft, but is, is that, you know, it's supposed to be the tablet that can be your laptop or something like that or the laptop that can be your computer or what, I forget what the phrase of the surface pro is, but my, my problem's always been the laptop part of it. Right. Cause it has the flippity floppity um, keyboard and then the kickstand on the back. Um, which is good if you have it propped correctly. But this new, what is it called? Magic keyboard. James (06:25): Of course. It's called a magic keyboard of course. Uh, it has to have a name that works. James, you use that name. That's true. It has a three hinges on it. Two hinges on it can cause, like I looked at those pictures and I'm like, I don't know how it works. It's magic. But yeah, it has, it has at least one big hinge. I saw a jig. Big giant one. Yeah. It sort of makes the iPad float in the air in a way. But it's true. I will say that, you know, I mean that's kinda, it looks like a surface. It kind of, it's a surface surface ask in a way. Frank (06:58): Yeah. Um, I kind of dig it. Uh, I never used a Mac until basically iOS came out. That's when I switched to Mac. So I'm not an old school Mac person, but I have always been Mac curious. And one of the computers that made me, Mac Curtis was these labs in the, uh, these computers in the computer lab in college. They were the max that were, let me try to describe them that hemisphere. So you got a little half sphere and then an arm and then the, uh, screen coming off of the arm. And I always thought they were the cutest little thing. So it looks like, uh, that kinda lamp from Pixar, you know, had that kind of look to it. And this kind of evokes that for me. That's a float the iPad in the air a little bit, detach it from the keyboard. It's not nearly as elegant. It's not that single arm kind of feature. But, um, I mean you kind of said it with that kickstand. It's, it's really, how's it gonna feel on the lap? It is, you know, is it a laptop or not? James (08:01): Is it a laptop or not? Yeah, I agree with that. I think that as I look at it, uh, it's, it's beautiful, right? I mean the, the iPad pro is already getting there a bit with the uh, us or the iPad in general with the USB accessories that you could plug in. Um, with the, the, the pen, right, that you could ink on things. Um, it was just one step away, which was a mouse. And to me, why this is important, why I wanted to discuss it is that a lot of people have been saying that the Mac, like a Mac book is going towards iPad. You know what I mean? But because they were saying like, a lot of people have been saying like, Oh, eventually it'll just run like iPad S or whatever. Like that's the goal of it. But what I'm seeing here is that there seems to be more of a trend in, in recent times that the iPad is coming, becoming like a Mac book in my personal opinion, because the, the one hold out, right? The one hold out on the, on the iPad was always a mouse and until there was a mouse, but now there's a mouse and there's a cursor and in granite you can say, yeah, there's always been kind of a cursor you can do the two finger or whatever thing you over it. But now we're talking and now we're talking real productivity such as continuous or something like that. Right. Like how exciting is this? Frank (09:19): Yeah, yeah. Uh, I mean, the truth is I've been using the non magic keyboard cover, whatever it's called for the iPad for a while and that kind of puts it into this laptop kind of mode. And so, I don't know, I guess from the beginning, I've always seen the iPad as sure it started out as a giant iPhone, you know? No, no jab had Steve jobs there. But it definitely was a giant iPhone. But you always knew like it's just the form factor. The form factor is fine. It's just a software. It needs to become a little more sophisticated. And I honestly applaud Apple, the sound. So like, uh, what's the term fanboy, but whatever iPod Apple for at least trying to get rid of the mouse. In the end they admitted like, okay, my star, great people want mice. Um, but it forced them to like really go all in on making that touchscreen as good as they possibly could to try to make apps as interactive as they could. It just turns out that my SAR great devices and I totally get their reticence to include support for it. But you and I use the iOS simulator probably just as much as iOS devices. So you're not even clicking all of us. Everyone listening to this podcast probably I've been clicking around in iOS since day one. So of course we should have this feature. It's good. James (10:43): And you know, I think what's, what's nice about this is that, uh, it's sort of, I think it's a better transition than going from MacBook to a more touch friendly device. Right. I think that always has sort of been some of my issues with, with, um, windows devices is that the software wasn't forced to be touch friendly. So there was everything needed to be upgraded to where here, since since you're on a tablet to begin with, you, the developers are forced, right? And the OS is forced to become touch first, which means that when it moves to a mouse precision, it is already sort of opted in there because it's okay that the touch target is a little bit bigger, um, to hit a button than something small and more precise cause you want to hit it with your finger. So developers hopefully just still focus on that. James (11:38): And then the mouse has sort of a side effect of it, like kind of let the OOS handle it. Whereas if you go the other way around coming, if you were creating a Mac application, you want to make it touch friendly, then ideally you're going to have to do some work there to make sure that it's the touch radiuses are correct and things like that. And your drag and drop are all correct. But if it's built into the OMS and framework first, like it was for iOS and iPad, O S then kind of it just comes across more easily for the mouse. That's what my thought is. At least it could be wrong. Frank (12:11): No, you nailed it. Um, I think it's definitely easier to go from a touch interface to a desktop interface than it is the other way from desktop to touch. Um, Microsoft good old Microsoft always ahead of the curve on all of this. Uh, came out with windows eight, which tried to do the touch, I won't say trial cause I mean they succeeded in a lot of ways, but they put the touch interface onto a desktop, unfortunately. Um, I think they realize like, Oh God, yeah. Basically every UI has to be redesigned. So then we got the uh, schism in windows where, you know, part of control panel, part of settings would be in this touch friendly UI. And then the other part would dump you back to classic when 32 windows and all of that. And the nice thing is if you're going from, if you're going from the direction of iPad to desktop, you don't have that problem. It's gone. It's just, yeah, you can make your hit targets a little more precise. So I think you really nailed it there. And I found that with my own apps too, I much prefer to start my apps on the iPad and the phone because I know if I know the UI there, if I get a good user interface, then making it good on a desktop is just a matter of putting more, making things a little smaller and just putting more, James (13:31): it's very true. And I mean I think that's where a lot of like catalysts comes in, which is like, Hey, if you make a great iPad application or iPhone application, then boom, it's going to look and perform great. Which means it'll, there could be leeway here for touch max. I'm just saying in the future, if you, you know, I'm talking a few years out here, I don't think it'll be anytime soon, but if you get enough catalyst over right there, there could be opportunity there to say, Hey, we've, you've kind of already touched, optimized your apps because they're just iPad apps, which are already touch optimize. But I want to make one correction here because Apple is making this very clear. It is not a mouse. It is, it is. It is a, it is a track pad that has a cursor. So, Oh, it's not a mass pad and cursor. Trackpad and cursor, Frank (14:18): no tail, no cute little nose, no beady little eyes, nothing like that. James (14:23): No. And there's, and the cursor is a, is a, is a dot screen. Frank (14:29): It's interesting, isn't it? James have. So, okay. Disclosure here. I haven't gotten to use one of these fancy new super iMac. Super iPads. What am I saying? Um, uh, so I haven't, and this all came out with, uh, uh, version 13 four. Is that when all this came out? Yeah. Yeah. So it's really cute what they did. I think so, yes. It's a circle. It's not even a cursor. They wouldn't give us an arrow because, yeah, of course. Yeah, of course. But when you hover over input fields, like text boxes or whatever, it kind of vanishes and then starts to do, Oh my God, the Google little glowy effect, you know what I mean? The like shifting the gradient around effect. What is that called on Android [inaudible] whatever. It's that glowy effect where yeah, the buttons aren't just a static image. They, they're whatever their gradient moves around. So they do that as a signal of where the cursor is and the input devices, uh, input views. Now the nice thing as programmers, we can, uh, tell the operating system how we want to handle cursors and they've done some neat tricks here. Have you looked into, uh, the snapping stuff? James (15:46): I have not looked at it. And the API is, that's where I was hoping that you had filled me in. Cause I saw some tweets that you had retweeted about a developer going and getting some new, like there's pointer Frank (15:56): is I believe a UI point. Yeah. Is that correct? Yeah. Yeah. Uh, so it's kind of neat. There is a class called UI based CA path that's been in iOS for pretty much forever and that's kind of the easiest way to draw a complex shape on the screen. You create one of these UI BCA path things and they just, you know Apple, they love making reusing their API APIs, which is great honestly. And you can supply different cursors by just giving it different UI BCA paths. So it's pretty easy. Yeah. I don't know what the deal is for like loading from SVG or anything, but you can definitely take a library like an graphics and load an SVG and spit out a UI basically a path. James (16:44): Nice. Yeah, that's nice. I think that it will also, maybe they haven't talked about on the website at all, but I'm fascinated how it will impact accessibility and applications too. If you have more control over the cursor. Imagine, right now when you talk back, like these are big devices with a lot of elements and talk back has to do a lot. But your ability to sort of hover around and have talk back in real time over the elements and if you give access over the curse, I think that could be really cool. Frank (17:14): Yeah. Actually you just reminded me that a lot of these features existed in part throughout the accessibility settings in iOS. We've been slowly over time getting more and more kind of mousy features. And I think the last time they pushed this, it was to support. Um, I think it's as kind of like pointers that you can attach to your head if you can't use your arms. Um, and so I think the operating system was able to interface with those. Maybe it was a camera, but something along those lines. An alternative, uh, input mechanism. So they had support and the accessibility features, these kinds of cursors. So technically as developers, we should have been supporting this a little while ago, but it didn't have all the flare of the new cursor system. Um, the different cursors. And the snapping chains, the snapping, the snuffing. So cute. I think it's terrible in one regard. Um, one thing I think it does is it a move the cursor for you, if you like present a modal dialogue and you have focus on a text box, I think it moves the cursor there on you. It has like these little features that are trying to be convenient, but I'm not sure I like on, because that's not how desktops work. But as in classic Apple fashion, there is an accessibility option to turn that off. James (18:37): You can actually make it act more like um, a desktop. Got it. Got it. Yeah. Hmm. Frank (18:44): But yeah, you nailed accessibility and then the snapping stuff is interesting too. So as app developers we can say when the cursor enters our view or, yeah, I'm not sure which level they did it, but I think definitely at the view level you can say, um, I want the cursor to favor horizontal motion instead of vertical motion. And it's kind of how we had scroll locking in any kind of UI scroll view. You could say, well, if they start scrolling vertically, chances are they want to continue scrolling vertically and not, you know, switch off to horizontal scrolling too. So there's these kind of like little tricky detailed stuff that, uh, if you're running a custom input control, you probably want to pay attention to. Oh, that's fascinating. Yeah, I liked that they thought about sort of that type of input James (19:29): for developers to, to incorporate into their application. Frank (19:33): Yeah. It's very much mouse pointers meets 2020. Like how would you implement a mouse KPI James (19:40): today? Ah. All right, well I have some other things I want to talk to you, but let's first take a quick break and thank our sponsors, independent developers. Frank, this is a special on a whim [inaudible] sponsor. So I've had the pleasure of talking to a lot of independent developers and as we all know, it's hard times for a lot of people today, not just independent developers or people. It's everybody around the world. Hard times. Um, if you're in the situation where maybe you can support your local, you know, or remote, if you would say independent developer or independent artists or independent anybody or anybody really. Let's just be honest. Let's support everyone. Let's support everyone. So maybe you've been thinking, Oh, I'll buy this game or maybe I'll do that in app purchase or maybe I'll do that subscription or maybe I'll do that. Patrion this is the time to make those donations count, make those inept purchases, do those things. James (20:35): Um, if you're, if you're, if you have the ability, if you don't, that's okay too. But when you think about it, you know, there's times where we're like, do we need this application? And we're thinking a little bit more, but also remember there's some people behind the scenes that have been, and that's our life too. So I just want to have this special one because there's a lot of near and dear friends to my heart and a lot of individuals I interact with every single day. And probably you are too. Just remember, if you're thinking about buying those in app purchases, buying an application, that was a great time. Help support people through this hard time. Um, that's it. That's my little sponsor break Bob wanted to do. Frank (21:07): That was super kind. I love it. And I totally didn't solicit that because I totally agree with you. Um, as an independent developer, I've noticed app sales are down a little bit. Well it's a recession. No one's in a good mood right now, but not complaining. But yeah, recession stink. Help everyone that you can. James (21:26): And talking about a recession. Let's talk about the price of this device because a while I'm very excited about best transition. I hope, I hope people were recording that. Uh, while, while I'm very excited for this device, Frank, um, did you see the price of the keyboard? Let's start with the price of the keyboard. Cause one, everyone's probably gonna buy the 13 inch. Um, but regardless, the keyboard is 300 to $350 for the keyboard with trackpad a lot of money. I thought I thought that'd be surface. Um, one which is $100 is expensive. By the way. This is very expensive. So Frank (22:10): Microsoft and an Apple play the game of here's the tablet but yet really want this pen and keyboard wink wink and you're like, well just send me the whole thing in a box. Gosh darn it. But yeah, it's a lot of money. Yeah. Three to 400, I guess. I don't even know where to begin with this. It's a lot period. Plain and simple. Uh, there's no getting around that. Their keyboards have always been expensive. I know like I use the full size keyboard on my iMac and I think that thing's like $150 and I believe I paid a good good amount over a hundred dollars for the non magic keyboard I have for my iPad, uh, pool. But doubling the price. That's a tough one to swallow. Honestly. It's a tough one to swallow because, James (22:54): because it also makes it more expensive than the brand new iPad air that came out, which starts at $1,000 with a track pack track. Like the base price of this device is the base price of a new Mac book. You know, I mean granted it's not a touchscreen, but you're killing me. I didn't, Frank (23:13): I actually kind of missed that news. So this is all news to me, James. So tell me more about this MacBook air please. James (23:20): New MacBook air with the new butterfly keyboards or the non butterfly. Whichever ones are the good ones. I don't know. Good keyboard. Yeah. Or we hope. I mean time will tell, but okay, so there's a new era. The specs. Frank (23:32): Yeah. This is interesting because it's getting into that old arm versus Intel thing. So if you can get your job done on an iPad, I think it's definitely a superior device just for its portability. It's ease of use. Fact that it James (23:46): pretty much works. You know, you don't have to think about it versus a classic Intel fucking running Unix. Uh, yeah. It's tough. It's tough. You know what the winner is here. Apple, I want you to listen to Apple. Tim, Tim, I'm sure he listens. I want you to listen to this. Really. Here's what everybody would like. Now you can charge us for this. This can be $100 a year subscription. I will pay for this. Here's what we'd like for you to do. iPad pro will give us an option to bootcamp into Macko S okay, here's why. Wow. Wow. Wait, we already, okay. We are already been the world upside down. Okay. Flip the table over. New game people, new game. We already know that they're at some point gonna make Macko as Iran on arm. I mean that's, they're just going to do it, right. I mean, Microsoft did it. James (24:43): Microsoft is running windows on our devices. It's got, you know, they have it running. It's just a marketing and a position thing, right? So come on. So here's what you do get. This is a substrate. I'm saying charge me $100 a year to use Macko ass on my side times. Wait, I'm sorry. I just love that you want to pay for Mac again, but continue. This is a genius idea. He charged me $100 because here's the great part is that I want an iPad most of the time, right? I want even to use and write documents and all this stuff. Sometimes I want to write some code. Sometimes I want to stream, sometimes I want to do a thing and I need a Macko ass, right? Every single piece of hardware software will not ever be on iPad O S or vice versa. Right? There's never going to be a one to one. James (25:32): So now that the iPad, this beautiful piece of hardware has a track pad and a cursor. You know what other operating system can handle attract bad in a cursor. Maca. Which one? [inaudible] I thought we were going to go Amiga I wanted to play the old Amiga games, but you know what I'm saying? How cool would that be? Yes, yes, yes, of course. Of course. Uh, a game changer. I mean, so much so that it would probably involve lawyers between companies, lawsuits, the federal government would probably get involved. That kind of game changer, James. But yes, let's do it. I'm willing to go to court. Here we go. Ready now here. Tim, Tim, Tim, are you listening? Tim, Tim and Satya. Here's what I'm saying. Get together now. Once you get Macko ass running in bootcamp, why don't you just add another option? Windows 10 which already runs on ours. Here's a beautiful world. Imagine a world Frank. Imagine a world where you just buy a piece of hardware and you can just run iPad O S Macko S or windows. No, James. It is critical that the operating system and the hardware ship together. Frank (26:44): There's absolutely no way to separate the two. There is no historical precedent for doing such a thing. It would be impossible, so no, not happening. Okay. Yeah. All right. Anyways. Okay, wait, wait. I just want to, it was a wonderful fantasy and I just want to plus one your fantasy a tiny bit. Okay. What if it was actually just a piece of hardware and we're all developers. We know how these operating systems work. Why can't I just flip between multiple operating systems like Hey, little iOS now, little bit of Unix right now. Like just make it virtual machines. Flip, flip, flip. Like I want to develop a device like that, but it's just 20 different virtual machines and I can flip through which one I want to be executing right now. Okay. That's what I want to see time. James (27:26): And do you know why I um, I said that I would pay $100 a year for that. Frank (27:32): Hmm. Mm. You have more money than you know what to do with no, cause I already pay Apple a hundred dollars a year for what? Developer accounts? Baton pump. Okay. We got to it in the end. He's still mad about that. $100. Now you're saying James (27:51): I get an email today from Apple. This at my Macko S Frank (27:54): sir, it was about to expire, so I was like, all right, I'm sorry. I gotta go and do that. So yeah. Oh, that's like my nightmares is those certs tweets, auto renew, please auto renew. I'm excited. I'm excited for this device. Um, I actually skipped the last iPad generation, so I'm pretty sure I'm going to get one of these new iPads. But man, it's a lot of sticker shock because I decided also the base model is actually pretty well equipped now because it is an iPad pro. The base model has something like 128 gigabytes of memory bytes, something like that. A lot of them, a lot of Josephites. Uh, so you can get the base model pretty comfortably. I don't, you know, just delete the movie if you run out of space. I hope you don't have a 128 gigabytes of photos. Maybe you do maybe have a more interesting life than I do whatever. Frank (28:47): Use the cloud for that anyway. $700 and then yeah, that keyboard and guess what my pencil thing is last gen, so I would have to buy a new pencil. All a hundred bucks, a hundred bucks, I think. More bite. Yeah, of course. It's the newer ones a better, it's better. It's the new hundred dollars. 150 is the new hundred dollars. You know, it does have me think of why I want to talk about in this podcast is I think that as a developer, when I look at like your application, I look at some different productivity applications. I could really see, see James (29:20): some more unique applications coming out that are focused on the Taj, are sort of that where that precision was really needed. Like I imagine it in a photo editing app or an IDE or even just in websites that are now optimized to work a little bit better with mouse and keyboard. I think it will be a nicer environment grant. The cool part is just like the surface, you can just attach it. And that's what I did on my, I have my service go and I just rip, rip it apart. And then, uh, and then I'm watching Netflix again. But, um, I think it's really, really nice. I mean I love, I love here and here's my hope as I love that Apple is kind of going this route because I think it will push PC, um, development further, right? And they push each other forward. James (30:05): Um, because it has me excited because I do like my surface a lot and I'm obviously really excited about the Neo and duo upcoming and to kind of see, Hey, we're kind of at this point where developers, you know, we're, we're, we are kind of building UNAP in quotes, but now we should maybe start to think a little bit more about beyond Taj or beyond mouse, just like how does it work cohesively and test for those spaces. So it's a little bit more to think about, but I think it makes a really nice user experience at the end of the day. Frank (30:33): Yeah. I think just for me personally, this is a plus for basically all my apps. All my apps are going to benefit from this. Maybe Mo cast not so much, but you know, I'm a precision input devices always going to be welcome. Now James, I didn't read the whole announcement or watch any videos or anything. So could you help me on one thing you mentioned, this is all because the new magic keyboard, the expensive new magic keyboard includes a track pad as he said earlier. And we have a cursor, are they actually including USB or Bluetooth mouse support also? James (31:09): That's a great question and as you were saying that, I literally, um, I was literally looking at that. I was Googling it for you. Now according to CNN, they're articles as you don't have to wait for Apple's magic keyboard to get mouse support on iPad O S or they're also an [inaudible] announce, blah, blah, blah. There were at least, ah blah, blah, blah, blah on. Now I've got to get mouse, like I said, mad. It says by the crosswalks Apple at a support for a mouse or attract bad. But it was somewhat hidden in the accessibility. But when Apple drops 13 dot four on March 24th a day after this podcast comes out, it will include a completely revamped a mouse and trackpad support. We don't know how it will work yet. The main takeaway is a new mouse pointer and I will call it a mouse martyr. Disappointed cursor. Sorry, adapts to whatever you're hovering over. So maybe, Frank (32:02): yeah, this is great. We are on the bleeding edge of news here. I love this. So when this is out, well no, the day after. James (32:11): Yeah, I'd imagine that you should be able to plug in a mouse. Right. And boom. Frank (32:17): I think that'll be pretty great. And I can't wait because I'll add support for that in all my apps immediately cause it's just kind of a no brainer. James (32:24): They're going to have to, because there's already millions of people that have the iPad pro with the normal keyboard attachment and they, they could just have that setup at their desk and then boom, you have a mouse. How many Bluetooth mouse do I have sitting around me right now? Eight is the answer. Eight of them. Because I'm already, I'm always on pairing and repairing to all my different service devices. I'm like all right for this idea, for this one. So, um, I've got it. That's funny. Do they make any mice with like, you know, an AB switch on the bottom like ABC? Like you can set which computer it goes to. So they do. My Logitech mouse actually has a one, two, three on the bottom. Nice. Yeah, I love that. Yeah, that one's, go ahead. That one's cool. It works on the Logitech adapter or Bluetooth. And you can set up the software where if you have two monitors and you have ones like a one machine and one's the other machine, it can detect the edge of the screen and then swap over to the other one to move you over automatically. Frank (33:18): Fancy. That sounds like some scary operating system level software. But sure. If you trust them. Yeah, James (33:24): I don't. So I don't do that. So I did it for a while when I do my streams, but um, I found it just better to have, I have like one keyboard where I have a, a USB toggle, so I toggle the USB, a flop it back and forth. And then I literally have two mice side by side. They're both Logitech. One's a new one and one's the old one, one's for one computer, one's for the other. So based on where I'm at, I just move my hand a little bit to the right or a little bit to the left. And now I have two mice there, so. Frank (33:53): Wow. So fancy. So fancy. I try it. This is fun. That was a fun one. Our new iPads, it's too bad because of the virus. We didn't get the full out event and everything and I think the news was a little bit subdued. It's hard to compete with the virus but um, either way it's good hardware and as you said, not exactly recession priced. No, I giggle but it's tough. Um, but still very nice hardware and it's good to see. Um, well I, I was going to say something like Apple admit that mice are good but I don't want to phrase it like that and honestly I don't mean it like that and just it's a new feature on a great device. So James (34:33): great. It was time. It was just time that they added it and surprisingly adding in an appointment release and not making it a big 14 nine Oh feature. Which here's my, when they do this, they've done this with all the versions in the past. This means this is a signal. My main takeaway is this is the signal to developers now to get ready because a bunch of stuff is coming in 14 to enable more support. This is like the, the sprinkler, right? Like it's just, it's just the drip and they're about to turn two 11. Right. Frank (35:06): So that's, I was actually having that debate. I'm like, are they just pre announcing something for dub dub DC? But no, it's definitely tied to the hardware and I've got a feeling you're absolutely right. Yeah. We might see more from the cursor API. James (35:20): Yeah. Well let us know what you think. Go to merge conflict.fm and you can leave comments in the thread down there, um, or tweeted us at merge conflict FM or at Jane's automatic, no [inaudible] do all the things also. Um, I decided that, um, we, you know, we release a special about five to 10 minute episode to our Patrion subscribers every week. So it was literally when we're recording it, boom, we uploaded to Patriot immediately in these times. I've decided to go through some of our backlog and, um, after like a few weeks of being exclusive on Patrion, I'm going to unlock it. So if you want to go to the Patrion page, it's on our website. You can tap on it. Um, you'll start to see some older exclusives if you will, uh, on there that you can just listen to. So if you want more James and Frank in your eardrums, cause you're at home and you're like, man, that'd be great to get some more Frank. James (36:11): I need more than one. No one's ever said they need us more than once a week. But if you want more than boom, you can, you can get it. So, and you know, there's some silly stuff on there. I'm a little bit nervous about this decision of yours if I'm thoroughly honest, so I can't wait to go back and listen to a few because I know for a fact we were pretty silly on some of those. So we are very, very silly. So we'll, we'll, we'll see. We'll slowly unlock it, but whatever. No one's gonna no one even no one listens to the podcast. Frank. Let's be [inaudible] yeah, we're just talking into the ether. It's for posterity and make ourselves feel better. Exactly. I mean, I'm actually going back, I'm going to start back in, um, 2018, two years ago. I'm going to make it public. Here we go. Ready? Save, boom. And the cracking is loose. Yeah. It's out there. Out there. Okay. I know some of those. I just laughed the whole way through. That's true. That's true. All right, well thanks Frank. Um, I guess I will, I guess I'll be seeing you next week. Yeah. Uh, yeah. Sounds like it. We're gonna meet by the tree down the road. Yes. That sounds great. All right. Have fun. All right. I thought I deal later. That's been another merge conflict and tell next week. I'm James Monto mag. James (37:34): No, and I'm Frank Krueger. Thanks for listening.